Demobit 2018




International demoscene speakers from USA/Europe
responsible for producing the worlds best
& award winning demos.

Artist performance

& Night Parties

Enjoy multiple live performances of our favourite
bands and demo-sceners on Friday and Saturday night.

About Demobit

About Demobit


The competitive, international demoparty in Slovakia that connects important personalities of IT industry, digital art and game development.

Demobit is a three days celebration of computer subculture, that includes demo premieres, tributes to demoscene veterans and speakers while enjoying concerts, parties, and the atmosphere of the outstanding futuristic venue Binarium in Bratislava. After a very successful Demobit 2017 - Resurrection celebration last year, the next Demobit 2018 - Resonation is fast approaching and it will be just as exciting!


- Demobit is a historic Slovak demoscene event with more than 20 years tradition. It took place in Bratislava and Nitra. The first Demobit was organized in 1993.

- The first and second Demobit were organized by a group of enthusiastic students (Zden, Skywalker, Infi) at Bratislava high school.

- The third and the biggest Demobit party was held in Bratislava’s PKO with more than one thousand attendees (comparable to the biggest demoparty “Revision” in Germany nowadays) sponsored by the first Slovak computer and software companies.


Demobit is organized to bring the demoscene to Slovakia and to promote the local development and interaction of creative young individuals to explore and share ideas. We offer a platform for art, technology, creativity, education and fun with the right party vibe. With this atmosphere we create an environment where creative people interested in computer graphics and computers can meet, collaborate and enjoy themselves.

Program - Time Table

Day 1

February 02TH

12:00 - Doors Open

Arrival & Registration & Setup

18:30 Ján Gordulič: Opening

19:00 Deadline: Music Compo

19:30 Speaker: Goto80

Chip music - the primal scream of digital culture

20:30 Compo: Music

21:30 Live Act: Noro

22:00 Concert Goto80 + VJ Zden

23:00 Demo jukebox

Day 2

February 03TH

12:30 Speaker: Řrřola

256bytes magic tricks

13:00 Deadline: Graphics and Photo Compo

14:00 demoshow

14:30 Speaker: Raist

What is video mapping and how to get started with it (in Czech)

15:30 Compo: Graphics and Photo

15:30 Deadline: Wild and Animation Compo

16:00 Speaker: Gargaj/CNS

Expanding A 64k Intro Into Virtual Reality

17:00 Compo: Wild and Animation

17:00 Deadline: PC intros, oldskool intro and 256 bytes

18:00 Speaker: Pandur

Introduction to and how to make a WebGL demo with it

19:00 Compo: PC intros, oldskool intro and 256b

20:00 Speaker: Smash

Going VR: Using virtual reality for live events, the music industry and the demoscene

21:00 Deadline: Oldskool demo and PC demo

21:30 Performance: Ronny DJ set + VJ Pandur

22:30 Compo: Oldskool demo and PC demo

23:30 Performance: Lesnik + visuals by Jacku

Day 3

February 04TH

0:30 Free demo show

10:00 Voting deadline

12:00 Prize giving

14:00 Doors closed

Demobit - how to get to the Demobit place.

You can reach Bratislava by plane (there are two airports - one in Vienna, one in Bratislava), by train (to the Bratislava Central Railway station or ŽST Petržalka Railway station), by bus (to the Bratislava Central Bus station "Mlynské nivy") or by car.

In any case of problems, call us!
Arrival Hot-lines: +421-905-400-542 ; +421-915-736-651

Binarium - a place designed for innovation, cooperation and creativity

It provides digital companies and startups the right environment for their success.

Demobit party is organized in a beautiful venue of Binarium and its part is White Dragon Restaurant which is inspired by science fiction and contemporary pop culture.

Event and conference area has a seating capacity of up to 120 people; tasty food from various parts of the world; top espresso or filter, and high-quality Czech draft beer.

Travelling in Bratislava

You can either use Bratislava Public Transport (for journey planning see or reputable taxi services (install the iOS or Android applications HopinTaxi or Liftago which are also quite popular in Bratislava.
Uber is also well supported in Bratislava and recommended to use.
All these mobile applications can allow you to make a price estimation for the given trip.

Bratislava has a very negative reputation of dishonest taxi drivers regularly participating in a robbery of the foreign tourists. Avoid them and prefer the reputable taxi services or Uber.

Arrival by Plane

Using Bratislava Public Transport - probably the best combination is a bus 61 from the airport "Letisko" to "Račianske mýto" and then the bus 39 to the "Televízia". For detailed information see Journey Planner from "Letisko" to "Televízia". At the airport, there is a public transport ticket machine. The traveling time is about 45 minutes, so you need to buy a 60 minutes public transport ticket for 1.20 EUR.

The more comfortable alternative is to use Uber, HopinTaxi or Liftago.

Be Aware: Never take a random taxi at the airport if you are a foreigner and do not speak the Slovak language.

Three different bus companies can help you to get you from Vienna Airport (Schwechat) to Bratislava:
1. Regiojet
2. Blaguss
3. Slovak Lines

All buses leave the Vienna airport from the same one place in 20-30 minutes intervals. Expect 4-8 EUR/person. These buses take you to "Most SNP" or the central bus station "Autobusová stanica". If it is possible, prefer the bus station "Most SNP" that is closer to the Demobit place.

To get to the Demobit place from "Most SNP" use a combination of the bus 28/30/37 to get to "La Franconi", then take the bus 31/39 to the "Televízia". You need the 30-minutes ticket for 0.70 EUR. For detailed information see Journey Planner from "Most SNP" to "Televízia".

To get to the Demobit place from the central bus station "Autobusová stanica" use a combination of the trolley bus 208 to "Kolárovo námestie", then take the bus 31/39 to the "Televízia." For detailed information see Journey Planner from "Autobusová stanica" to "Televízia".

You can still take Uber or HopinTaxi/Liftago taxi that should cost about 5 EURO.

Arrival by Train

Take the bus 93 from The Central Railway Station to "Zochova" , then the bus 31/39 to "Televízia". You need the 30 minutes ticket for 0.90 EUR. For detailed information see Journey Planner from "Hlavná stanica" to "Televízia".

You can still take Uber or HopinTaxi/Liftago taxi that should cost about 5 EURO.

Be Aware: Never take a random taxi from the central station if you are a foreigner and do not speak the Slovak language.

Take the bus 80/93/93 from "ŽST Petržalka", then the bus 31/39 to "Televízia". You need the 30 minutes ticket for 0.70 EUR. For detailed information see Journey Planner from "ŽST Petržalka" to "Televízia".

You can still take Uber or HopinTaxi/Liftago taxi that should cost about 5 EURO.

Be Aware: Never take a random taxi from the railway station if you are a foreigner and do not speak the Slovak language.

Arrival by Bus

To get to the Demobit place from the central bus station "Autobusová stanica" use a combination of the trolley bus 212 to Kollárovo námestie, then take the bus 39 or 31 to the "Televízia." For detailed information see Journey Planner from "Autobusová stanica" to "Televízia".

You can still take Taxify, Uber or HopinTaxi/Liftago taxi that should cost about 5 EURO.

Arrival by Car

Use GPS coordinates 48°09'18.2"N 17°04'26.3"E The address Staré Grunty 18, Bratislava.If you plan to use Slovak highways, you need to buy an electronic vignette

Competition Rules

Releases may not contain racism, pornography, deliberate offensiveness or anything downright against common sense. We are generally OK with releases that induce utter boredom to 99% of the visitors, but expect that the compo team will press ESC at some point to keep everyone awake.

- Releases should be submitted via the party network so you can supply all the relevant information for e.g. the beam slide, contact information, etc. Please supply all the files of your release packed in one .ZIP file.
- We allow remote entries in all our competitions. Submit them timely via our website.
- We will try to notify in advance when a release is defective on the compo machine. If there is adequate time, the authors can still try to fix it in time for the competition, if not, the release will be omitted.
- We will use a 1920x1080 projector, so, that will be the resolution we shall pick.
- When there are too many releases in a competition, the compo team has the right to perform a preselection by excluding remote entries and/or subjectively judging the quality of releases.
- Competitions may be canceled or combined by the compo team when deemed necessary.
- Releases for alternative platforms require proof that they work on the actual hardware. For smooth competitions the compo team would appreciate it to have a proper video capture of the release as well. The compo team can use this video to check whether the output is similar in e.g. an emulator or to show the video during the compo when that is a better option.
- All releases that partook in our competitions will be uploaded to after the party. The Demobit organisation also has the right to use (parts of) your releases for promotional purposes.
The compo team reserves the right to disqualify any entry when these rules are violated or otherwise when they deem that disqualification is necessary.
Deadlines Friday
19:00 deadline: Music Compo
Deadlines Saturday
13:00 deadline: Graphics and Photo compo
15:30 deadline: Wild and Animation
17:00 deadline: PC intros, oldskool intro and 256b
21:00 deadline: Oldskool demo, PC demo
If you are not sure whether your entry complies to the above, feel free to contact the compo team and we can assess the situation.
Remote Entries:
Use remote submit page! Deadline is 2nd of Feb 2018 12:00

Remote Entries & Jury Award Disclaimer:
You have to be present at the party to receive the artistic jury award. Otherwise you have to claim the award in Bratislava in reasonable time (1 year).

Compo team hot-line:
General Rules
PC Demo competition
- Maximum file size of the packed demo is 512MB.
- Maximum running time is 10 minutes (incl. loading time).
- Demo must quit by pressing ESC.
- Demo is not allowed to write permanent files on the system.
PC 64K/8K/4K competition
- Maximum file size of the executable is 65536, 8192 or 4096 bytes respectively.
- Maximum running time is 10 minutes (incl. loading time).
- Intro must quit by pressing ESC.
- Intro is not allowed to write permanent files on the system.
- Safe modes are allowed but the compressed intro must run.
256 byte competition
- Maximum file size of the executable is 256 bytes.
- Maximum running time is 2 minutes (incl. loading time ;P).
- All entries are run in a vanilla DosBox 0.74. We will crank up cycles accordingly.
PC Hardware
Intel i7-6700K 4Ghz 16GB DDR4 RAM Nvidia GeForce GTX Titan 6GB Windows 10 64bit
Oldschool demo competition
- Allowed platforms: Amiga, C64 or old hardware from before 1995.
- Maximum file size of the packed demo is 256MB.
- Maximum running time is 10 minutes (incl. loading time).
Oldschool intro competition
- Allowed platforms: Amiga, C64 or old hardware from before 1995.
- Maximum file size of the executable is 65536 or 4096 bytes respectively.
- Maximum running time is 10 minutes (incl. loading time).
Oldschool Hardware
Choose one for 1k+ contibutions:

Amiga 1200+060
Commodore C64G

For other platforms, please bring your own hardware or supply a pre-configurated emulator so we can run it on the PC. Likewise, having a proper video capture of your entry beforehand is highly appreciated to avoid possible complications with the tech or time schedule.
Oldskool + HW
Graphics competition
- Graphics may be pixel-art, freestyle, renders
- Minimally 3 work stages need to be provided. We shall also show them.
- Be advised that the projector resolution is max 1920x1080.
- No animations allowed.
- One competition entry per artist.
- Compo team shall subjectively zoom in and out on interesting parts during the competition.
- Any file format supported by IrfanView is allowed and ideally just stick to the common ones.
Photo competition
- Photos may be slightly retouched. Add the unprocessed photo as work stage.
- Any file format supported by IrfanView is allowed and ideally just stick to the common ones.
- One competition entry per artist.
- In case of many entries the compo team shall preselect photos that have an adequate artistic nature, so that random holiday photo or that cute cat picture you found on your phone can get disqualified.
Music competition
- Both streaming (MP3/OGG/FLAC) as tracked (.XM, MOD, .IT, S3M) allowed.
- Maximum playing time is 4 minutes. We will fade out longer songs.
- One competition entry per artist.
- Entries will be played in foobar2000 or XMPlay.
Real-time Wild competition
- Anything goes, as long as it is real-time. For example Android, Raspberry Pi or the Space shuttle guidance system.
- Maximum running time is 10 minutes.
- Bring your hardware! Video capture as backup is recommended.
Animation competition
- Entries are non-realtime, so video or rendered animations.
- Maximum running time is 10 minutes.
- One competition entry per artist.
- Entries shall be shown with the latest VLC so check if your codec is supported.
Individual / Misc


We know how much of effort, skills, battle, face full of sweat required creating a demoscene production. But after that, full of love and enthusiasm, you deliver your masterpiece to the compo team waiting for a big moment until it will appear on a big screen.

We have the ready budget of 3000 EUR for competition prizes and normally we reward every production up to 5th place. We appreciate real-time/wild competitions the most. Besides that, we have some goodies from our sponsors (Trezor wallets, Retrocomputing gadgets, Notch PLE licenses etc.).

We would like to appreciate your achievement by these pieces of modern art. The trophies are made by Slovak academic sculptor Filip Šicko and used materials are bronze and concrete.

Unique Artwork for PC Demo Winner


Zen-trophies for Other Executable Winners


Artistic Jury Award

The artistically most valuable release will be again selected by Special Artistic Commision consisted of members who commit their profession to art and design.

A work of renowned Slovak artist Erik Sille is full of impressive colors, shapes and energy genuinely depicted by inspiration in graffiti, street art, comic book, animated cinema, internet, computer games, tattoo, package design, an iconography of advertising and entertainment business.

Check a report of his exhibition in Kunstalle Bratislava

Whose collection of awards will be completed by his artwork?

Artistic Jury 2018

Pavol Bálik – professional assistant at the Department of Visual Communication at the Academy of Fine Arts and Design in Bratislava

Erik BinderSlovak painter and sculptor, studied painting at the Academy of Fine Arts and Design in Bratislava and in Prague

Ivana ŠátekováSlovak painter, studied painting at the Academy of Fine Arts and Design and puppetry set design Academy of Music and Dramatic Arts in Bratislava

Speakers & Concerts



Matt Swoboda alias Smash has been a PC democoder for nearly 20 years and has won numerous competitions and awards with the group Fairlight. After a career in game development, he moved into the live events world, producing visuals for major touring productions. He founded Notch in 2015 - developing software that makes real-time graphics creation accessible to artists and designers everywhere.


Going VR: Using virtual reality for live events, the music industry and the demoscene

VR is here. It's been massively overhyped and has problems, but it's also got a lot of potentials and hopefully isn’t going anywhere this time. Demos in VR could really make sense, just as they do for experiencing music. It's the only medium where you're "locked in" - you can't be distracted by the outside world.
What is Notch? How we made Notch VR capable? How Notch VR is used now? What VR means to the live events industry? What VR could mean for the demoscene?



Pandur, also known as Tom – long-time demoscener, Evoke demoparty organizer and real-time visual enthusiast, founder and developer of cables, a webgl visual programming environment


Introduction to – learn how to work with 3d objects, images, animation, sound and video in cables and how to make a WebGL demo with it. Demo dissecting: Learn how some scenes and effects in "hold on" by holon were made.



As a researcher he has published texts about chip music and the demoscene at Ashgate and Rhizome. Currently he studies collective retro archiving together with associate professor Jörgen Skågeby, and writes books and papers about text graphics.
Goto80 runs the art blog TEXT-MODE and the research blog Chipflip.


Chip music - the primal scream of digital culture

Chip music can be described as the most digital music that we know. It's close to the guts of the machine and uses some of the most primitive digital functions. But as a genre, it has continuously changed since the term first appeared in the 1980's. This talk guides us through these changes from the early contexts of science and wars, to games and scene music, to the "new 8-bit punk" of the 2000's, and to today's ambiguous state of chip music. The talk is based on Goto80's master thesis on chip music.



"Things You Wouldn't Believe" - Expanding A 64k Intro Into Virtual Reality

As with any new generation of multimedia technology, the demoscene has finally arrived in the still turbulent, shape-shifting world of virtual reality: On the face of it, demos and VR sound like a great match - but are they? And if they are, what does it take to make a demo that is also a great VR experience?

Gargaj from Conspiracy will guide you on this small tour of how the
VR version of "Offscreen Colonies" - the first VR demoscene product - came to be and whether you should be following their footsteps.

(Conspiracy is award-winning Hungarian demogroup of multi-media artists, having been a renowned driving force behind the much-touted 64k intro category.)



Demoscener, graphics and web designer, organizer, initiator and gourmand. In the sphere of the audio-visual profession, he has worked over 19 years already. From the demoscene and animation, he moved to video-mapping and made over dozens of ‘notches’.


What is video mapping and how to get started with it - city facades like canvas, bending of reality by audiovisual experience (in Czech )



Řrřola will finish his second half of 256 bytes coding tricks.
Czech game coder (Arma 2, Euro Truck Simulator 2, Factorio). Started in 1987 on the ZX Spectrum, improving in x86 asm since 1995, joined the demoscene in 2007. Likes minimalism, typography and dancing.

Artist’s Performance


@Ronny Pries

Ronny - Hamburg based DJ & producer, mind of _rohformat, helping hand at AudioRealism, demoscener with Farbrausch & Still. He is known for the soundtrack of the most renowned demo - Debris by legendary demogroup Farbraush and cooperates with very talented experimental demogroup STILL. He is very active scener and newly experiments with analog synthesis.


@Goto80 (live)

Have you ever seen live improvised tracker music on a Commodore 64? This is what Goto80 will do for us, playing slow ambient electronica with the notorious defMON tracker. The tracker will be shown on the screen, so you can study his every move, and is combined with Zden's visuals.



Lesnik (real name Piotr Lesnikowski) is known from the 90s and early 2000s as the creator of chiptune / 8bit and demo music. Nowadays, as a producer of electronic music combining genres such as drum and bass, acid jazz and other electronic styles, he uses self-made soft synths to create atmospheric, emotional moods. His love for photography, classic movies and psychology helps to create humanistic, emotional but still "danceable" songs. Website:

Audio-visual experience presenting nostalgic drum & bass with a lot of dreamy melodies accompanied by moody visualization: one-hour visual story about childhood, adolescence, and emotions (mostly original footage recorded by Jacku, mixed live). You can sit and listen/watch or dance like there's no tomorrow - you decide! Visuals will be served by Jacku!


Tickets available

Due to the limited capacity, the number of all tickets is strictly limited (200), please buy them as soon as possible.

The following tickets are in sale:

  • Student ticket (requires the valid EURO26/ISIC document) - 16 €
  • Regular normal ticket - 32 €
  • Supporter ticket - 64 €

The ticket includes:

  • entrance to the party place
  • voting token
  • demobit merch present
  • coffee or tea
  • breakfast

Payments in Bitcoins are also appreciated. If you want to pay for your Demobit ticket in bitcoins, send them to 1DB2o18xtSvnyS4ar2GJbmdG8t3uNhYZGU and then immediately send your payment ID with your name to

The ticket is valid for all days of Demobit party.

Buy Tickets


Who is Coming

77 visitors are registered
diskrim / Notorious
waffle / ajna^ffm^jml^iso
myy / Paraguay
Maali / Kewlers
Citrus / Aberration Creations
Laila / Free soul
lesnik / altair
Wayne / ArtWaY
Czech Republic
Ayatollah / TRSi
nagz / grm^mon^tgd^adj^...
Argasek / Aberration Creations
shotgan / Nocturns
mi-ku / Altair
Nimfadora / Altair
Lycan / LNX
xtrium / LNX
Derrik / ArtWaY
Czech Republic
Feryx / Lunaticats^LAL
infi / Sunrise
Ped / 7 Gods
Haohmaru / discomeats
wysiwtf / tItan
Widdy / Nuance++
OhLi / Digital Demolition Krew
nooly / clrsrc
Czech Republic
ratz / altair
Adok / Hugi
vv8 / TRS
havoc / lineout
raist / clrsrc / marshals / lowfuel
Czech Republic
nosfe / flo
ronny / farbrausch/still
merlucin / Spontz
Kiero / Elude
Zden / Satori
teo / focus design ^ rebels
D.Fox / Digital Overflow^Paradise^TRBL
smash / fairlight
United Kingdom
Gargaj / Conspiracy
SUDi / C64 supporter
Anmaja / party people (the kewlers fangirls)
Vinnie / party people (the kewlers fangirls)
silentriot / madwizards
picard / exceed
keen / skoyp
Vickey / Info Queen
niko / silne reci
mecenas / pht
suhanc / Digital Dynamite
Czech Republic
tEDDYbOAR / Slaughter!House
bruce / limp ninja
kordee / Arise
TomCat / Abaddon
Sebaloz /
reality404 / DSS^Poo-Brain^RiFT
United Kingdom
v3nom / TRBL^red_scarves
woid / Marshals
Czech Republic
pixtur / still
ern0 / mcb^sb^1gd^abs
lharp / MiST
Busy / GembaBoys
Azor / Brexit
KillJoy / ArtWaY
Czech Republic
santik / marshalls
Czech Republic
Reg / Altair^Synesthetic Technologies
shakul / clrsrc ^ movsd
Czech Republic
baze / 3SC
g0dislsd / Notorious
towc / Progressar
Corny / Love Accessories
Bomberoza / Marshals
Czech Republic
pasy / rebels
Reekol / Crest / React
wobble / logicoma

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Big thanks to all our visitors who came to support us :) However, Demobit has gone through its specific development, it has always connected important personalities of the domestic and international scene. It has been historically a cradle for top coders, game developers, digital artists, graphicians, DJ and VJ artists.

The comeback happened again on 27th – 29th of January 2017, after almost 20 years! =>

Nonetheless, many of them remember the ‘golden age’ of 90’s, since then the demoscene has moved forward, no doubts.

Demobit was the first event in the complete new premises of digital sanctuary - BINARIUM Tech Hub and its part is also the futurist restaurant White Dragon. The capacity for 200 people was full and the community came from Hungary, Norway, Finland, Poland, Portugal, Netherlands, Austria, Czechia, Spain.

See the results and prods:

We are proud of seminars provided:

Daniel ‘Redox’ Sykora – Helping Charming Hand-Drawn to Survive in Cruel CG

Kostas ‘Navis’ Pataridis - Now and Then: Life in the Big ASD Machine

Filipe ‘PS’ Cruz – Demoscene and Netaudio

Michal ‘Kiero’ Wozniak – Making ‘high-end’ Amiga Demo

Jan ‘Řrřola’ Kadlec – Magic of 256 Bytes x86 Intros

The whole program on Demobit party channel:

We created a concept of the most artistic release selected by special jury consisted of the members who dedicate their profession to art & design - Artistic Jury Award. The first Artistic Jury consisted of:

Maria Rišková
– Director of Slovak Centre of Design

Maroš Brojo
– Artistic Director of International Animation Festival Fest Anča

Matej Fandl
– Interactive Graphic Programmer

Artistic Jury Award was received Filipe ‘PS’ Cruz for his poetic and interactive demo There is, in Cyberspace.

The statue was created by renowned artist Ašot Haas from the collection the Resonance of Sound.


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